I also clear the max file as a habit but you could just move your file and problem will be solve. I just move all your objects (group them up and move if ok or you will have to plan it from CAD program for better management, depends on you and your project) to center point, and there's no problem as you described above. This case you use inches, not a problem that much but this is just a important note so I just write it down anyway). (e.g Use m instead of mm if you work in large urban scene. Work with unit that suitable to scale of project.Everything should place as near Zero point as possible (at origine of grid (0, 0, 0) ) or it will lead to all kind of laggy and errors both modeling/viewport accuracy and animation afterward.You should have this as one of your rules when import CAD (or similar data) to 3ds max: The real problem is your position of scene objects was too far away from origine of coordinates. Viewport clipping will help to make everything easier to see but that not solve the real cause. When I open your file it's not blurry but simple broken due my graphic card doesn't handle it that way. 3DS MAX 2020 2023Blender 2.83+Cinema 4D R21 26DeltaGen 2017 2022Houdini 18 19LightWave3D 2 HDR Lightmap HDR Light V7. I attached the file that not contain problem.
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